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American schools - testing the knowledge with a quiz

Uploaded by Sanderin van Hazebrouck, Pädagogische Hochschule Heidelberg (Germany)


This group of intermediate English learners was working on a unit on the American school system. The teacher prepared a quiz to check what the learners remember. One learner is taking over the role as a quiz master. The IWB flipchart was prepared by the teacher to give instant feedback by clicking on the answers.



Target language: English

Resource language: German

Native language of learners: German

Age range: 14+

Language level: B1 - Intermediate

Educational context: Secondary Education

IWB Features: Hide & Reveal, Image, Interactive objects, Navigation (between flipchart pages), Sound

Teaching methods: Whole class questioning, Roleplay

Language area: Life & Culture

IWB board used: Promethean

Teacher comment

To check how much they remembered about the American school system we did a little quiz in the end. They had always the choice between A and B and I told them to write down the number of the question and then the letter which they thought was correct, so A or B and then after we heard all the questions they had to exchange their results with the partner to check. Then a learner came to the board and revealed the correct answers. 

So the function of the IWB was to give feedback, to give the right answers of what they have learned.

Interviewer: Why did you choose the IWB for that? Why did you not just read the questions out or...?

Here, in this case the IWB is more, I think, motivating. We had smileys, we had a clapping sound, it's much more motivating for the kids to click on something and see if it's right or if it's wrong, then if I just say "right" - "wrong", so in this case it is really motivation. And also, it was a very weak learner at the board. So I hoped he would feel a little bit like a teacher and that this would motivate him to learn more English, because now he can show the class what is right and what is wrong.

Learner comments

Also wir haben mal so ein Quiz gemacht, da hat man dann drauf gedrückt und immer wenn man das richtig hatte, dann hat es so lustige Geräusche gemacht und wenn es falsch war hat es so eine Musik gespielt die falsch bedeutet halt. 

We did a quiz and when you clicked on the right answer it made funny noises and whenever the answer was wrong it played weird music and this told you it was wrong.

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iTILT is a European project on Interactive Technologies in Language Teaching which focuses on the use of interactive whiteboards in the communicative language classroom. If you have comments or questions about this project please contact us.